Gamification.

The use of game design elements to enhance learning.

Game design elements

Mechanics

  • Points
  • Levels of difficulty
  • Achievements
  • Ratings of best players
  • Rewards
  • Progress bars
  • Challenges
  • Storytelling

Emotional states of learners

  • Unexpected rewards
  • Unlockable levels

Player behaviors

  • Getting competitive

Source: iSpringSolutions (video)

Learner classes

  • Killers
  • Achievers
  • Explorers
  • Socialites

Source: The L&D Academy

Octalysis framework

A framework of eight things that drive video games.

  1. Epic meaning & Calling
  2. Development & Accomplishment (level up)
  3. Empowerment of Creativity & Feedback
  4. Ownership & Possession
  5. Social Influence & Relatedness
  6. Scarcity
  7. Unpredictability & Curiosity
  8. Loss & Avoidance

Source: Ali Abdaal